Where each course lands
The allocation is a cap, so hours past it are not billed. This projects each course forward at the rate it is actually building, and says how many planned blocks have to go.
A cut list needs cards written before they are built. On a course captured out of Rise every row is already bound, so there is nothing unbuilt to cut and only the projection is useful. Planning ahead of the build is what turns this page into a decision rather than a receipt.
Runtime is close to what it was sold as, so both readings agree at about 10.3:1 against a published 71:1 to 184:1.
How the runtime and the comparison are worked out
- The published ratios cover the whole production: analysis, SME time, media, QA, project management, LMS setup. Your hours are a subset, so the gap flatters you by however much of that you are not doing.
- They span Storyline, Captivate and custom builds. Rise does structural work those tools make you do by hand.
- Your hours include rework, so the first-pass build was faster than this says.
- Video length is assumed, not measured. Enter the real runtime to replace the estimate.
Sold as 30 min, runs 1h 25m. Measured against what it was sold as you look like 87.0:1. Measured against the course you actually delivered, 30.7:1, against a published 214:1 to 490:1. The hours did not overrun the work. The scope overran the spec.
How the runtime and the comparison are worked out
- The published ratios cover the whole production: analysis, SME time, media, QA, project management, LMS setup. Your hours are a subset, so the gap flatters you by however much of that you are not doing.
- They span Storyline, Captivate and custom builds. Rise does structural work those tools make you do by hand.
- Your hours include rework, so the first-pass build was faster than this says.
- Video length is assumed, not measured. Enter the real runtime to replace the estimate.
Sold as 5 min, runs 14 min. Measured against what it was sold as you look like 123.0:1. Measured against the course you actually delivered, 43.9:1, against a published 71:1 to 184:1. The hours did not overrun the work. The scope overran the spec.
How the runtime and the comparison are worked out
- The published ratios cover the whole production: analysis, SME time, media, QA, project management, LMS setup. Your hours are a subset, so the gap flatters you by however much of that you are not doing.
- They span Storyline, Captivate and custom builds. Rise does structural work those tools make you do by hand.
- Your hours include rework, so the first-pass build was faster than this says.
- Video length is assumed, not measured. Enter the real runtime to replace the estimate.
Runtime is close to what it was sold as, so both readings agree at about 1.7:1 against a published 71:1 to 184:1.
How the runtime and the comparison are worked out
- The published ratios cover the whole production: analysis, SME time, media, QA, project management, LMS setup. Your hours are a subset, so the gap flatters you by however much of that you are not doing.
- They span Storyline, Captivate and custom builds. Rise does structural work those tools make you do by hand.
- Your hours include rework, so the first-pass build was faster than this says.
- Video length is assumed, not measured. Enter the real runtime to replace the estimate.
Sold as 40 min, runs 3h 30m. Measured against what it was sold as you look like 66.8:1. Measured against the course you actually delivered, 12.7:1, against a published 71:1 to 184:1. The hours did not overrun the work. The scope overran the spec.
How the runtime and the comparison are worked out
- The published ratios cover the whole production: analysis, SME time, media, QA, project management, LMS setup. Your hours are a subset, so the gap flatters you by however much of that you are not doing.
- They span Storyline, Captivate and custom builds. Rise does structural work those tools make you do by hand.
- Your hours include rework, so the first-pass build was faster than this says.
- Video length is assumed, not measured. Enter the real runtime to replace the estimate.
Sold as 1h, runs 3h 47m. Measured against what it was sold as you look like 70.8:1. Measured against the course you actually delivered, 18.7:1, against a published 214:1 to 490:1. The hours did not overrun the work. The scope overran the spec.
How the runtime and the comparison are worked out
- The published ratios cover the whole production: analysis, SME time, media, QA, project management, LMS setup. Your hours are a subset, so the gap flatters you by however much of that you are not doing.
- They span Storyline, Captivate and custom builds. Rise does structural work those tools make you do by hand.
- Your hours include rework, so the first-pass build was faster than this says.
- Video length is assumed, not measured. Enter the real runtime to replace the estimate.
How the runtime and the comparison are worked out
- The published ratios cover the whole production: analysis, SME time, media, QA, project management, LMS setup. Your hours are a subset, so the gap flatters you by however much of that you are not doing.
- They span Storyline, Captivate and custom builds. Rise does structural work those tools make you do by hand.
- Your hours include rework, so the first-pass build was faster than this says.
- Video length is assumed, not measured. Enter the real runtime to replace the estimate.
How the runtime and the comparison are worked out
- The published ratios cover the whole production: analysis, SME time, media, QA, project management, LMS setup. Your hours are a subset, so the gap flatters you by however much of that you are not doing.
- They span Storyline, Captivate and custom builds. Rise does structural work those tools make you do by hand.
- Your hours include rework, so the first-pass build was faster than this says.
- Video length is assumed, not measured. Enter the real runtime to replace the estimate.
How the runtime and the comparison are worked out
- The published ratios cover the whole production: analysis, SME time, media, QA, project management, LMS setup. Your hours are a subset, so the gap flatters you by however much of that you are not doing.
- They span Storyline, Captivate and custom builds. Rise does structural work those tools make you do by hand.
- Your hours include rework, so the first-pass build was faster than this says.
- Video length is assumed, not measured. Enter the real runtime to replace the estimate.